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This model was inspired from the game Rainbow Six Seige. The model of the shield was created in Autodesk 3ds Max program using standard polygon modelling techniques. The unwrapping of the model was also done inside Autodesk 3ds Max. The model contains 2644 polygons.

The model was textured using Substance Painter using the PBR workflow.

The Final render was done using Marmoset Toolbag 3.

Blitz Shield

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