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3D/Environment Artist


This model was inspired from the game Fallout series. The model of the robot was created in Autodesk 3ds Max program using standard polygon modelling techniques. The unwrapping of the model was also done inside Autodesk 3ds Max. The model contains 4919 polygons.
The model was textured using Substance Painter using the PBR workflow.
The Final render was done using Marmoset Toolbag 3.
ED Bot
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