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3D/Environment Artist
Medieval House


This model was inspired by various different images of medieval houses. The model of the house was created in Autodesk 3ds Max program using standard polygon modelling techniques. The unwrapping of the model was also done inside Autodesk 3ds Max. The model contains 3251 polygons which is ideal for any PC game.
The model was textured using Substance Painter using the PBR workflow.
The Final render was done using Marmoset Toolbag 3.
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